Porting to Playstation2.

Alan Kay alan.kay at squeakland.org
Sun Feb 13 17:53:06 UTC 2005


As far as I know, there are no issues of NDA and licensing with Andreas' 
port. He did it to see what it would take to do it.

Cheers,

Alan

----------

At 01:30 AM 2/12/2005, David Ryan wrote:

>Hi Alan,
>
>>4 or so years ago Andreas did a Squeak port to the SONY "Tool" which was 
>>a kind of workstation that used PS II as its base. He put a lot of energy 
>>into the port and got it done in 2 days. Croquet uses OpenGL (and I think 
>>that SONY does not quite provide OpenGL)
>
>The Sony "Tool" is the official development environment for Playstation2 
>and requires NDAs to work with.  The ps2dev.org web site and associated 
>software is all developed by programmers that do not use the "Tool", and 
>have not signed NDAs.  The development environment we use is on a standard 
>PS2 using a network adapter to upload programs.
>
>We have a development kit called ps2sdk which includes all the base 
>libraries; including libc, access to operating system calls, tcp/ip stack, 
>sound libraries, etc.  ps2sdk is licensed under a free Academic Free 
>License to make it easy to link with other free software.  We also have 
>various graphic libraries including dreamGL which is a very basic OpenGL 
>implementation (also AFL licensed).  Over the last couple of days, a SDL 
>port was also implemented.  I don't think we should have much missing in 
>terms of libraries to port squeak.
>
>It would be interesting to hear what issues if any Andreas had porting to 
>the "Tool".  I doubt I could use any of his code though, as I suspect 
>there may be problems with NDA and licensing.
>
>Most of the issues I suspect I'll have with the port is being 
>inexperienced with squeak.  So far the only things I've managed to do is: 
>install squeak, run VMMaker and install a subversion client. I got stuck 
>behind a bad firewall, so couldn't get any further.  Hopefully Sunday, 
>I'll get subversion running.
>
>Anyway, I'll be sure to be back on the list soon with questions.
>Thanks,
>David.
>
>




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