Porting to Playstation2.
Alan Kay
alan.kay at squeakland.org
Sun Feb 13 17:53:06 UTC 2005
As far as I know, there are no issues of NDA and licensing with Andreas'
port. He did it to see what it would take to do it.
Cheers,
Alan
----------
At 01:30 AM 2/12/2005, David Ryan wrote:
>Hi Alan,
>
>>4 or so years ago Andreas did a Squeak port to the SONY "Tool" which was
>>a kind of workstation that used PS II as its base. He put a lot of energy
>>into the port and got it done in 2 days. Croquet uses OpenGL (and I think
>>that SONY does not quite provide OpenGL)
>
>The Sony "Tool" is the official development environment for Playstation2
>and requires NDAs to work with. The ps2dev.org web site and associated
>software is all developed by programmers that do not use the "Tool", and
>have not signed NDAs. The development environment we use is on a standard
>PS2 using a network adapter to upload programs.
>
>We have a development kit called ps2sdk which includes all the base
>libraries; including libc, access to operating system calls, tcp/ip stack,
>sound libraries, etc. ps2sdk is licensed under a free Academic Free
>License to make it easy to link with other free software. We also have
>various graphic libraries including dreamGL which is a very basic OpenGL
>implementation (also AFL licensed). Over the last couple of days, a SDL
>port was also implemented. I don't think we should have much missing in
>terms of libraries to port squeak.
>
>It would be interesting to hear what issues if any Andreas had porting to
>the "Tool". I doubt I could use any of his code though, as I suspect
>there may be problems with NDA and licensing.
>
>Most of the issues I suspect I'll have with the port is being
>inexperienced with squeak. So far the only things I've managed to do is:
>install squeak, run VMMaker and install a subversion client. I got stuck
>behind a bad firewall, so couldn't get any further. Hopefully Sunday,
>I'll get subversion running.
>
>Anyway, I'll be sure to be back on the list soon with questions.
>Thanks,
>David.
>
>
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