Team proposal: Morphic Splitters
Cees de Groot
cg at cdegroot.com
Wed Feb 23 17:31:18 UTC 2005
On Wed, 23 Feb 2005 08:57:17 -0800, Dan Ingalls <Dan at SqueakLand.org> wrote:
> I have a number of thoughts...
>
I was afraid of that, yes... ;)
> 6. The only serious remaining part of this project (wait a minute, *is*
> this part of the project? ;-) is to make EToys into a package.
Yup, very much so.
> Here I think we need some discussion about where we draw the line as to
> what remains in Basic, and what goes into the EToy package.
Indeed. On IRC, Goran commented about this as well. Personally, I think
that it'd be fine if we make *some* cut. It doesn't need to be final,
beyond dispute, whatever. Just let us draw a proposed border that seems
reasonable and see what everybody thinks. When we have to
loadable/unloadable packages, fine-tuning the cut will be very easy and
can be done by incremental changes (in other words "regular boring work").
> 7. We will need some tests to tell us when the EToy package is working
> fully. Important here, I think, is to have a *person* or several who is
> capable of doing this testing, and able to fix simple problems until it
> works.
>
Get people from SqueakLand to do that bit? I can grab a tile and toy with
it, but I'm hardly aware of all of EToys. I think we need one or two
specialists for this...
> 8. Lastly, it would be great to get someone on board who is interested
> in the Abstract UI project.
I'm on the 'ui' list as well, that discusses these topics. One of the
items on my tiny todo list is to make wxSqueak use ToolBuilder. Or do you
mean something bigger than that by 'Abstract UI'? (/me always gets itches
when hearing the word 'Abstract' ;)).
Anyway, to support due process:
- Dan, welcome aboard!
- I will exercise my (and the team members') patience by allowing one more
day for people to raise their objections against the Team's proposed
activities (and the end result, having the Team's work in the image some
time this summer). Tomorrownight I'll setup the mailing list and then we
can start hashing out the best strategy to tackle this thing.
John: if you'd like to advise us around on this project, please shout and
I'll add you to the mailing list.
Regards,
Cees
More information about the Squeak-dev
mailing list
|