Re-2: The Croquet SDK 1.0 Beta...

Frank Urbach frank.urbach at schmees.com
Fri Apr 21 06:52:49 UTC 2006


To get it work I've copied the files:

SqueakFFIPrims.dll   Source: Squeak Installation
OpenALPlugin.dll      Source: OpenAL Installation
OpenAL32.dll           Source: OpenAL Installation

in the \bin directory of OpenCroquet. 

In this place:

Thanks guy's for these real bunch of work. Thanks for the 
great  work!! Thanks for the programming guide. A lot of 
stuff to read. 

Cheers,
  Frank
Original Message        processed by David InfoCenter 
Subject: Re: The Croquet SDK 1.0 Beta... (21-Apr-2006 01:07)
From:    Yanni Chiu <yanni at rogers.com>
To:      frank.urbach at schmees.com



Andreas Raab wrote:
> ... is now live at http://www.opencroquet.org

Finally, I got it to run on WinXP Home.
I kept getting a walkback about glMatrixMode
external call failed. When I tried Croquet 0.3
again, it worked just fine.

I hunted around for opengl32.dll, but where to install it?
I tried it in WINDOWS/system/ and in the bin/ where the
new Croquet.exe resided. But those places didn't work.

Finally, I tried moving the Croquet.exe and all the .dll's
(including the opengl32.dll) into the same directory as
the image/changes files. Then it worked. Now I'm a little
dizzy, since the avatar seems to move a little faster.

There was a slight hiccup when taking apart the coloured
cube. One or two of the blocks were thrown off into the
distance, but all the other blocks stayed the same distance
away. Also, it seems you cannot hold a block, and move at
the same time.



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