Re-2: The Croquet SDK 1.0 Beta...
Frank Urbach
frank.urbach at schmees.com
Fri Apr 21 06:52:49 UTC 2006
To get it work I've copied the files:
SqueakFFIPrims.dll Source: Squeak Installation
OpenALPlugin.dll Source: OpenAL Installation
OpenAL32.dll Source: OpenAL Installation
in the \bin directory of OpenCroquet.
In this place:
Thanks guy's for these real bunch of work. Thanks for the
great work!! Thanks for the programming guide. A lot of
stuff to read.
Cheers,
Frank
Original Message processed by David InfoCenter
Subject: Re: The Croquet SDK 1.0 Beta... (21-Apr-2006 01:07)
From: Yanni Chiu <yanni at rogers.com>
To: frank.urbach at schmees.com
Andreas Raab wrote:
> ... is now live at http://www.opencroquet.org
Finally, I got it to run on WinXP Home.
I kept getting a walkback about glMatrixMode
external call failed. When I tried Croquet 0.3
again, it worked just fine.
I hunted around for opengl32.dll, but where to install it?
I tried it in WINDOWS/system/ and in the bin/ where the
new Croquet.exe resided. But those places didn't work.
Finally, I tried moving the Croquet.exe and all the .dll's
(including the opengl32.dll) into the same directory as
the image/changes files. Then it worked. Now I'm a little
dizzy, since the avatar seems to move a little faster.
There was a slight hiccup when taking apart the coloured
cube. One or two of the blocks were thrown off into the
distance, but all the other blocks stayed the same distance
away. Also, it seems you cannot hold a block, and move at
the same time.
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