Drawing lines in Balloon3D?
Rich Warren
rwmlist at gmail.com
Mon Aug 28 08:38:10 UTC 2006
On Aug 27, 2006, at 9:50 PM, Bert Freudenberg wrote:
> Am 28.08.2006 um 03:26 schrieb Rich Warren:
>
>> Does anyone know how to draw lines in Balloon3D? I want to add
>> simple, straight lines to a surface graph (based on the surface
>> graph tutorial).
>
> It's not supported by the plugin. There are hooks for polylines in
> the API though, I once implemented those using Balloon2D (meaning
> they could not be hidden behind a 3D mesh). Very long time ago, not
> sure if I can find it - it was more a hack than anything else.
>
> Your best bet would be to just construct a tube mesh connecting the
> nodes.
>
> - Bert -
>
>
Well, that's disappointing. I was hoping to make lines that would
appear at a given width regardless of the distance to the camera.
These would be the X, Y and Z origins for a data surface, so they
would need to be able to correctly penetrate solid objects.
The tube idea is probably the best bet--though they may disappear
when I zoom out.
-Rich-
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