Squeak for "profesional" games

Lord ZealoN lordzealon at gmail.com
Wed Mar 8 07:55:15 UTC 2006


Nobody has something to say?



Hi, i wanna start a project with a friend.
>
> This project will be a mmorpg (Musive Multiplayer Online Roleplaying game)
> and we have some questions.
>
> WE thought do it with php and mysql, but this system has limitations (3D
> for
> example).
>
> Now, i'm thinking in squeak (i'm learning it, and thinking in her object
> reuse) and, here are my questions and the introduction for the questions.
>
> Imagine, The game will be like a Town (for example). But each neighbor is
> a
> real guy (100 guys connected at the same time for example) with which you
> can chat, interact, take a walk, pilot an airplane etc...
>
> Now the questions
>
> Squeak
> - Squeak has a good continous develop? New features, velocity, etc.....
> -Squeak is focused only for educational app's? or for normal/profesional
> use?
>
> Game
> - Is factible do a game with this characteristics in squeak?
>
> Graphics
> - How works squeak with 3D graphics?
>
> - Exists any engine like crystalspace3D or Ogre for games? (load MD2
> files,
> terrain, ODE etc..)
>
> - Is possible do a 3Dgame in squeak?
>
> Network
> - This game will be only online. Is factible the use of Seaside for do the
> game for web?
>
> - Will be Better a "squeak server"? Will be better use squeak plugin for
> browsers?
>
> - With squeak and seaside you can have sessions etc.. like PHP?
>
> The game will be for a friends and me, but, if the result is good, we will
> think sell it.
>
> In other thinks, we are thinking develop in amateur level, but with
> profesional level if is possible.
>
> Well, this is all at the moment, thanks a lot, and sorry for this maill
> too
> large and for my bad english-google-language-tools.
>

Cheers.
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