[Goody] NuBlt

stéphane ducasse ducasse at iam.unibe.ch
Tue Mar 21 07:44:45 UTC 2006


Thanks eddie.
Too bad that I'm bad with blt.
But we really took care of your fixes so be sure that we will pay  
attention to the next ones :)

Stef


On 21 mars 06, at 07:49, Eddie Cottongim wrote:

> As some know, I spent some time looking into how to do the fastest  
> blts possible. The motivation for this was that the  
> LookEnhancements in 3.9 put a heavy load on BitBlt for things like  
> window resizing and other common things that people expect to be  
> very fluid.
>
> The result was a promising architecture, but I ran out of steam on  
> this after getting it to a 'first demo' stage. It runs from within  
> squeak, at 1 and 32 bit depths, on rules 3 and 25 (the most  
> common), but not as a drop-in replacement. The prospect of getting  
> it to work with the many modes of operation that Squeak's bitblt  
> has scared me off for now, but it should be possible.
>
> The demonstrated performance gain for the supported modes ranges  
> from 1.3x to 14x. Most of the performance opportunities exist in  
> color conversions; Squeak's bitblt is fairly close to optimal when  
> no conversion is needed. Color conversion was also one thing I  
> never completely figured out, and I was worried that my highly  
> specific color conversion routines would not offer the flexibility  
> that Squeak's mechanism offers.
>
> I wanted to make this available in case anyone is interested. I  
> also thank all the people on IRC that put up with my questions.
>
> A brief description, as well as source code files, are located here.
> http://minnow.cc.gatech.edu/squeak/5845
>
> Eddie
>
>




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