Graphical Display of 100,000 objects

Ron Teitelbaum Ron at USMedRec.com
Mon Mar 27 19:59:13 UTC 2006


Each object has its own unique position.  The grid is calculated to get the
x,y.  I tell the display how long each row is and it plots each object on
rows and columns.  It is actually plotting in circles as it moves down a
group of rows at a time.  Color is determined by what the objects are doing.
I will look at OpenGL.

 

Thanks,

 

Ron

 

  _____  

From: squeak-dev-bounces at lists.squeakfoundation.org
[mailto:squeak-dev-bounces at lists.squeakfoundation.org] On Behalf Of Josh
Gargus
Sent: Monday, March 27, 2006 2:52 PM
To: Ron at USMedRec.com; The general-purpose Squeak developers list
Subject: Re: Graphical Display of 100,000 objects

 

It's difficult to understand your needs.  Is your data laid out in a grid?
Can you have multiple objects with the same positions?

 

Depending on what you're trying to do, it might make sense to render them
using OpenGL.

 

Josh

 

 

On Mar 27, 2006, at 1:44 PM, Ron Teitelbaum wrote:





Hello all,

 

I need to build something that shows the interaction of about 100,000
objects.  The objects need to display by position and color.  I have x,y
positions and colors programmed.  What is the best way to display these
items? 

 

I saw some of the simulation programs, and that looks like that may be what
I need.  If you have some tips for hooking the simulations up to my objects
please let me know.

 

I tried just turning on and off single pixels but the result was too small.
I could do some math and turn on more then one pixel to make the display
larger but I thought I'd ask if anyone had some ideas for a better way to do
this.

 

Thanks,

 

Ron Teitelbaum

 

 

-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.squeakfoundation.org/pipermail/squeak-dev/attachments/20060327/4af015b5/attachment.htm


More information about the Squeak-dev mailing list