Graphical Display of 100,000 objects
Ron Teitelbaum
Ron at USMedRec.com
Tue Mar 28 17:24:29 UTC 2006
Yoshiki,
Ok I got it working in the squeak plugin image. That was kind of difficult;
I'm still not very familiar with the SqueakLand stuff. I got the plugin
image installed, then figured out I needed to change the vm preferences to
remove the console. I followed your instructions on how to get an atom
simulation going. That was fun.
So then I figured I'd try what you suggested. I'm also still new at this
tile programming thing. I tried to build a test using the tiles, but
couldn't get the color to drop into the true or false block. I finally
figured out that I needed to pick up the full tile including the arrow
before it would drop in.
The problem is that it appears that 10,000 turtles are still randomly
placed. I have blanks spots. I tried 100,000 turtles and still had some
blank spots. Is there a way to remove the random placement of turtles and
get an even distribution? (I could probably figure this out on my own [I
assume it's in the add turtle code], but if you have a trick up your sleeve,
or a place to start, that makes it easier please let me know)
This looks very much like something I could use, but is it possible to run
this in a regular squeak image, including the plug in? That's where my
objects are.
Thanks for your help!
Ron Teitelbaum
> -----Original Message-----
> From: squeak-dev-bounces at lists.squeakfoundation.org [mailto:squeak-dev-
> bounces at lists.squeakfoundation.org] On Behalf Of Yoshiki Ohshima
> Sent: Tuesday, March 28, 2006 8:46 AM
> To: The general-purpose Squeak developers list
> Subject: Re: Graphical Display of 100,000 objects
>
> Ron,
>
> > I see the plugin http://macos.tuwien.ac.at:9009/1033496103.asHtml . I'm
> > running windows. Do I need more then the dll placed in the main squeak
> > directory?
>
> One of these should work with Kedama in the SqueakPlugin image.
> Just put it in the VM directory or the image directory.
>
> -- Yoshiki
>
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