Graphical Display of 100,000 objects

Ron Teitelbaum Ron at USMedRec.com
Wed Mar 29 12:46:17 UTC 2006


Yoshiki,

Thank you.  That is a nice trick!

Ron Teitelbaum

> -----Original Message-----
> From: squeak-dev-bounces at lists.squeakfoundation.org [mailto:squeak-dev-
> bounces at lists.squeakfoundation.org] On Behalf Of Yoshiki Ohshima
> Sent: Tuesday, March 28, 2006 5:26 PM
> To: The general-purpose Squeak developers list
> Subject: Re: Graphical Display of 100,000 objects
> 
>   Ron,
> 
> > The problem is that it appears that 10,000 turtles are still randomly
> > placed.  I have blanks spots.  I tried 100,000 turtles and still had
> some
> > blank spots.  Is there a way to remove the random placement of turtles
> and
> > get an even distribution?  (I could probably figure this out on my own
> [I
> > assume it's in the add turtle code], but if you have a trick up your
> sleeve,
> > or a place to start, that makes it easier please let me know)
> 
>   The easiest thing is to drop a painting onto a Kedama World.  Draw a
> big (bigger than 200x200) blob by the painting tool, and drop it onto
> a Kedama World so that the painting covers it.  Then turtles are
> created at all grid point of the Kedama World.
> 
> -- Yoshiki





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