Squeak image format documentation

Laurence Rozier laurence.rozier at gmail.com
Tue May 2 17:37:49 UTC 2006


On 5/2/06, Michael Haupt <mhaupt at gmail.com> wrote:
>
> Hi Tim,
>
> many thanks for your quick response. I tried to find information via
> the Swiki at minnow.cc.gatech.edu, but that server seems to be down
> (?!); at least, it refuses connections.
>
> On 5/2/06, tim Rowledge <tim at rowledge.org> wrote:
> > You will find some of that in the various chapters of the nuBlue book
> > (online copies of chapters at http://www.iam.unibe.ch/~ducasse/
> > FreeBooks/CollectiveNBlueBook/)
>
> Many thanks - would that be your "A Tour of the Squeak Object Engine"
> chapter? Are there any others I should look at?


All of the Part 2 is relevant but there is an excellent description of how
image segments are generated in in the Object Memory section of  "Back to
the Future Once More".

Regards,
Laurence

> and in comments and methods in the
> > ObjectMemory class that is a part of the VMMaker package on
> > SqueakMap.
>
> I was afraid of that. ;-) I wanted to avoid looking at too much source
> code... a concise specification of the format would have been great.
> Well, I'll see what I can do.
>
> > The image loading process is implemented in
> > Interpreter>readImageFromFile:HeapSize:StartingAt: and related
> > methods. ...
>
> Thanks once more.
>
> > What's the reason for your interest?
>
> On the one hand, sheer interest in VMs generally and Smalltalk VMs
> particularly. On the other hand, I'm doing some teaching on VMs this
> summer semester, and this Thursday's topic, amongst others, is how
> applications (or entire "snapshot" worlds) are made available to VMs.
>
> Best,
>
> Michael
>
>
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