Games with Squeak

goran at goran at
Tue Nov 7 15:49:47 UTC 2006


"Mikael Kindborg" <mikael.kindborg at> wrote:
> For high-end games Morphic/Tweak support might not be relevant, but I
> wonder if the previous SDL-bindings where using SDL as the engine for
> the VM, or if they were using your approach.
> Also, with the Surface Plugin, it should be possible to use SDL
> surfaces transparently as Forms in Squeak. Then again, OpenGL might be
> a better option, as you and Bert discussed previously.

What about Rome - the new Cairo plugin? I have of course no idea, just
giving a headsup. :)

regards, Göran

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