Atomic loading of Monticello packages
Colin Putney
cputney at wiresong.ca
Tue Nov 28 00:38:31 UTC 2006
On Nov 27, 2006, at 3:27 AM, Ralph Johnson wrote:
>> "SystemEditor is a mechanism for atomically loading a set of changes
>> to the system. It's intended to be used by tools such as that move
>> classes (or parts of classes) between images, such as Monticello,
>> Monticello2, change sets, fileIns etc.
>>
>> It provides a familiar interface for making changes, but does not
>> execute the changes until it receives a #commit message. This
>> makes it
>> easier to update existing tools to load their changes atomically."
>>
>>
>
> I am not sure how it is supposed to be used. I couldn't find any
> tests that actually tie it in to anything.
>
> Are ClassEditor and MetaclassEditor supposed to replace Class and
> Metaclass? It looks ot me like I would have to change the
> MCPackageLoader to use ClassEditor and MetaclassEditor whenever it
> currently uses Class and Metaclass. Is that the idea?
>
>
Yes, ClassEditor and MetaclassEditor are meant to be standins for
real classes and metaclasses. However, the idea is to create a
SystemEditor to use in place of a SystemDictionary. So you'd do
something like "aSystemEditor at: #String" to fetch a ClassEditor on
String.
On the other hand, SystemEditor is fairly ambitious in that it aims
for truly atomic loading - all changes are installed using a single
primitive call, so the only possibility for an incomplete load is
misbehavior of the primitive. This code has lots of unit tests, but
hasn't had much real world usage. I agree that your earlier approach
of splitting loading into two passes gives a better balance of risk-
of-incomplete-loads vs risk-of-bugs-in-the-loading-code, at least for
the short term. At some future point, we can look at either modifying
MC1 to use SystemEditor, or moving to MC2.
I do intend to keep moving forward with both MC2 and SystemEditor,
though progress is slow because I don't have much free time. It may
or may not be useful in time to incorporate into the 3.10 process,
but either way, I think your focus on process rather than technology
is what's needed to keep Squeak vital.
Colin
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