Squeak as authoring tool for kids [Was: Re: 3.9 Oddities]

Milan Zimmermann milan.zimmermann at sympatico.ca
Wed Oct 11 23:14:13 UTC 2006


On 2006 October 6 05:08, Edgar J. De Cleene wrote:
> Milan Zimmermann puso en su mail :
> > Which brings me to another idea I wanted to mention for a while: While
> > steering Squeak as a tool for science and math education, and media
> > playground is good, creating games is something most kids will want to do
> > "naturally" (maybe that should be something like "current culturally"),
> > and interactive games must be a good gateway to Squeak. Yet until
> > recently (last year?), there was no easy way for a Morph to be moved by
> > keyboard arrow, which is a known and simple, although a bit backwards way
> > of interaction; also apart from the (beautiful) car track example there
> > are no other "visible" examples kids could use to start writing simple
> > games. I just wanted to say, creating interactive games seems a good
> > motivator for children to use Squeak.
> >
> > Milan
>
> Milan:
> As a game build in Squeak fan, I could be online to help any kid in any
> place.
> Only I don't know how be in touch with they.
> My zone time is 09:00 to 20:00 GMT (roughly) .
> I suppose what a IRC "squeakkids" could be created ?

Hi Edgar,

That may be good idea, although I was more or less thinking about simple games 
that would be put online perhaps along with simple tutorials; I think at 
certain age kids prefer to play with software themselves without guidance :)

Milan

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> Edgar
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