Which OpenGL interface to use?

Hans-Martin Mosner hmm at heeg.de
Sat Sep 16 18:30:45 UTC 2006


Hi folks,
I'd like to play around with 3D graphics again, possibly leading to some
simple 3D game or so.
Now the question is: which Squeak interface should I use?
I currently see two options:
- do it in Croquet, with the added possibility that it might become a
multiplayer game (although I'm not sure whether the Croquet event
mechanism would have a low enough latency).
- do it with Balloon3D which is in standard Squeak, and also has 3D
acceleration
What would the 3D experts say?

Cheers,
Hans-Martin



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