Squeak-dev/Squeak-web image v95-2

J J azreal1977 at hotmail.com
Fri Apr 6 14:25:08 UTC 2007


So instead of typing :=, I will have to hold down Alt, Shift and type 2099?  
Seems like a lot of work. :)


>From: "Philippe Marschall" <philippe.marschall at gmail.com>
>Reply-To: The general-purpose Squeak developers 
>list<squeak-dev at lists.squeakfoundation.org>
>To: "The general-purpose Squeak developers 
>list"<squeak-dev at lists.squeakfoundation.org>
>Subject: Re: Squeak-dev/Squeak-web image v95-2
>Date: Wed, 4 Apr 2007 13:32:55 +0200
>
>2007/4/4, Matthew Fulmer <tapplek at gmail.com>:
>>On Tue, Apr 03, 2007 at 09:59:27PM -0700, tim Rowledge wrote:
>> >
>> > On 3-Apr-07, at 9:54 PM, Joshua Gargus wrote:
>> >
>> > >I'm looking forward to when underscore-leftarrow is REALLY REALLY
>> > >gone and we can start having proper-looking OpenGL constants
>> > >("GL_MODELVIEW_MATRIX" instead of "GLModelviewMatrix").  I like the
>> > >left-arrow too, but can't we please just leave it to the pretty-
>> > >printer?
>> > Personally I *hate* underscore pseudopunctuation but what does it
>> > have to do with using a proper leftarrow? We have unicode. Codepoint
>> > 2190 apparently. Come to that we have codepoint 2191 for  a proper
>> > uparrow as well. Time we used them. := is for Pascal weenies.
>>
>>How could anyone type such a character? would we modify the
>>mass-produced keyboard, or create some partially obscure input
>>method? Of course, it would be easy with a pen. I don't
>>understand how Unicode will be anything other than a curiosity
>>as long as the keyboard stays around. Of course, that may have
>>something to do with living in the US, where nobody understands
>>culture.
>
>http://en.wikipedia.org/wiki/Unicode#Input_methods
>
>>--
>>Matthew Fulmer -- http://mtfulmer.wordpress.com/
>>Help improve Squeak Documentation: http://wiki.squeak.org/squeak/808
>>
>>
>

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