Whats the best way to stop numerous mnu-Messages?
David Mitchell
david.mitchell at gmail.com
Tue Aug 21 20:01:30 UTC 2007
See also delete unchanged windows
Which if you use the type ahead menus, you can get there with
right click on world, type wi, Enter, unc, Enter
That is:
world -> wi_ndows -> delete _unc_hanged windows
On 8/21/07, Matthias Berth <matthias.berth at googlemail.com> wrote:
> Alt-w closes the top-most window, I suppose that's what you want.
> It's in the world menu -> windows -> close top window (m)
>
>
> -- Matthias
>
>
> On 8/21/07, Enno Schwass <onkelenno at mac.com> wrote:
> > Hello
> >
> > Every time I show squeak to someone else I just play around a bit.
> > So other people can see how powerful squeak is.
> >
> > After a few minutes I always do something wrong. Sometimes I
> > only get a single mnu. This is not problematic. But then I get
> > numerous mnu and it doesnt look very professional if I have to
> > click million times to get rid of it.
> >
> > Just an example. Someone asked me for a squeak entry field.
> > I remembered that method finder has one.
> >
> > So I open method finder click on the debug halo of the input field
> > and show him
> > the morph with the class browser. No problem at all.
> >
> > Then I want to demonstrate PluggableTextMorph
> >
> > PluggableTextMorph new openInWorld.
> >
> > Fine. Works.
> >
> > Then the mouse enters the newly created morph and a dozen mnu appear.
> >
> > What are YOU doing then?
> >
> > bye
> > Enno
> >
> >
>
>
>
>
>
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