"Inteligent" Shrink?

Blake blake at kingdomrpg.com
Mon Feb 26 20:58:06 UTC 2007


On Mon, 26 Feb 2007 12:27:03 -0800, Andreas Raab <andreas.raab at gmx.de>  
wrote:

> There is hardly any goal for which shrinking is a more decidedly  
> unsuited approach than security. While it may be possible to plug a few  
> holes that way (which is probably what you were thinking, e.g., "remove  
> the dangerous code" somehow) a truly secure system is one that never had  
> that dangerous code in the first place, e.g., was built without it.

As I said to Paul, I thought the discussion had already remoevd  
building-from-scratch as an option, and the question was, "Given the vast  
bandwidth and disk space we all have, why bother with shrinking at all?"




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