"Inteligent" Shrink?
Blake
blake at kingdomrpg.com
Mon Feb 26 20:58:06 UTC 2007
On Mon, 26 Feb 2007 12:27:03 -0800, Andreas Raab <andreas.raab at gmx.de>
wrote:
> There is hardly any goal for which shrinking is a more decidedly
> unsuited approach than security. While it may be possible to plug a few
> holes that way (which is probably what you were thinking, e.g., "remove
> the dangerous code" somehow) a truly secure system is one that never had
> that dangerous code in the first place, e.g., was built without it.
As I said to Paul, I thought the discussion had already remoevd
building-from-scratch as an option, and the question was, "Given the vast
bandwidth and disk space we all have, why bother with shrinking at all?"
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