OpenGL/3D
Bert Freudenberg
bert at freudenbergs.de
Fri Jan 12 11:18:41 UTC 2007
An alternative is still Balloon3D, which you can install from
Squeakmap. It's a graphics engine with software rendering, OpenGL and
DirectX support. I just tried on my Mac, and it worked fine,
including HW acceleration. Unfortunately, it seems nobody is actively
developing it at the moment. IMHO it could still be evolved into a
very nice cross-platform 3D graphics solution for Squeak, but it
would take some dedication ...
- Bert -
On Jan 12, 2007, at 6:44 , Joshua Gargus wrote:
> It's only in Croquet. Part of the issue is that the OpenGL package
> assumes that the compiler has been hacked to support positional
> arguments, so that you can write code like...
>
> ogl
> glBegin(GLLineStrip);
> glColor3f(1.0, 0.25, 1.0);
> glVertex3f(1.0, 2.0, 10.0);
> "..."
> glEnd.
>
> ... which looks very familiar to a C programmer, which most
> graphics programmers are. It will look even better if we can
> completely get rid of underscore assignments so that "GLLineStrip"
> can become "GL_LINE_STRIP".
>
> Why not just use the Croquet image (if not Croquet itself)? It's
> hardly distinguishable from a 3.8 image.
>
> Josh
>
>
> On Jan 11, 2007, at 9:34 PM, Brent Fulgham wrote:
>
>> I just started playing with Squeak using the 3.9 image from the
>> website.
>>
>> Is the only work being done in graphics/3D these days for Squeak
>> that of the Croquet project? I can't seem to get ahold of the
>> OpenGL FFI stuff through the SqueakMap or other mechanisms
>> (although I admit to being too much of a neophyte to be sure I'm
>> searching everywhere I should).
>>
>> Thanks,
>>
>> -Brent
>>
>
>
More information about the Squeak-dev
mailing list
|