Squeak windows redraw in Linux...

Bert Freudenberg bert at freudenbergs.de
Wed Mar 7 10:57:20 UTC 2007


On Mar 7, 2007, at 11:35 , Elod Kironsky wrote:

> Bert Freudenberg wrote:
>> On Mar 7, 2007, at 10:57 , Elod Kironsky wrote:
>>
>>> I guess this topic was already discussed, but I have a very bad  
>>> redraw rate of windows in morphic. I
>>> use Fedora Core 6 with 3.9-8 VM and have direct rendering enabled  
>>> (I don't know if it relevant). Now
>>> when I run Squeak, the windows are redrawn very slowly. If you  
>>> ever tried to use Windows without
>>> the proper graphic drivers (e.g. Windows built-in VESA compliant  
>>> driver) with a higher resolution, you
>>> know what I am talking about. Can this anyhow be fixed?
>>
>> Do you mean it's slower than Windows rendering, or generally slow?
> Generally slow. Windows rendering is OK for me. I just wanted to  
> make a general example with Windows. Not
> related to Squeak.

Well, then it may not be Linux related at all. Squeak drawing  
performance has slowed down a lot over the last view years. The low  
point was 3.8. You might try a 3.9 image to see if it feels faster.

>> Make sure the squeak bit depth matches the X11 bit depth. And use  
>> xshm.
> Ok, will try.

- Bert -





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