Game design question...

Blake blake at kingdomrpg.com
Mon May 7 21:12:09 UTC 2007


Ralph,

> This is probably overkill if you are making single person games.  But
> if you are making multiplayer games then this is a very good design.
> Each person is running an image that has a copy of the game in it.
> When either one of them makes an action, the system sends a copy of
> the command to the other image, and both images execute the command.
> This is by the far the easiest way to make a turn-based, multiplayer
> distributed game like most card games or chess or Risk or ...

Well, that's reassuring. I =am= making a sigle-player game but I wanted to  
make it easy to convert into a multiplayer game. Also, I wanted to be able  
to construct an AI that would play the game as though it were another  
player.

Thanks.

	===Blake===




More information about the Squeak-dev mailing list