[Squeakland] Importing wav files

Scott Wallace SqueakList at pacbell.net
Fri Sep 28 08:28:56 UTC 2007


Hi, Brad,

Yes, will do.

Cheers,

   -- Scott

On Sep 27, 2007, at 4:36 PM, Brad Fuller wrote:

> Scott,
>
> Will you make it available so we can move it into the main Squeak  
> image?
>
> On Thu September 27 2007, Scott Wallace wrote:
>> Hi, Karl and Pierre-André,
>>
>> Thank you both for this work!
>>
>> We now have three different bodies of code afoot that address sound
>> issues -- the recent code from the two of you, and also some not-yet-
>> published code of our own concerning sound-library management.
>>
>> Within the next two weeks, we'll scrutinize all this code, integrate
>> as appropriate, and put the result out as an etoys2.2 update.
>>
>> Meanwhile, further tweaks and further discussions remain most
>> welcome.  Thanks again to all!
>>
>> Cheers,
>>
>>    -- Scott
>>
>> On Sep 25, 2007, at 11:18 AM, karl wrote:
>>> Hi,
>>> I have just started a kind of unification of the sound stuff and
>>> made some progress.
>>> I made a SoundTool (Which I should rename SoundLibraryTool) that
>>> lists the sounds in the sound library. You can also open a
>>> WaveEditor on the sounds and you get a tile when you click on the
>>> sound.
>>>
>>> I have made a SoundPlayerMorph that pops up when a wav or aif is
>>> dropped on Squeak. With SoundPlayerMorph you can get a tile of the
>>> sound without adding it to the library. You can add the sound to
>>> the library or edit it in WaveEditor.
>>>
>>> There are also other fixes to the sound classes.
>>>
>>> A few notes on your post:
>>>
>>> FileDialogs are not part of the etoys image any longer.
>>> MP3 files are quite big and external MP3 files is maybe the best
>>> solution on the OLPC.
>>>
>>> Karl
>>>
>>> Dreyfuss Pierre-André (EDU) wrote:
>>>> Hi,
>>>>
>>>> You can donwload this project
>>>> http://ofset.org:8000/super/uploads/traitementSons.015.pr
>>>> It contains just a change set adding some feature to the sound
>>>> recorder.
>>>>
>>>> The halo's menu has two new items:
>>>> Load SoundFile and Remove Sound from Librairy.
>>>>
>>>> Load SoundFile open a file browser window and let you see aiff and
>>>> wave sounds.
>>>> Sound loaded behave  the same as recorded sound.
>>>>
>>>> To put it in the sound library just hit the tile button.
>>>>
>>>> You can ignore the button install , it will load French
>>>> translation for menu items and some messages.
>>>>
>>>> To get a soundrecorder  in English, just throw  away the french
>>>> one, change the language to English and get a new one from object
>>>> catalog.
>>>>
>>>> For another language, just change the language to yours, edit the
>>>> script install in the World's viewer and run it. It is important
>>>> to change the language first since translations are added to the
>>>> current language.
>>>> For the olpc team:
>>>>
>>>> Feel free to add this changes to the OLPC image if you like it.
>>>> (And add mp3 by the way (if possible ))
>>>> Regards
>>>>
>>>> -------- Message d'origine--------
>>>> De: squeakland-bounces at squeakland.org de la part de subbukk
>>>> Date: mar. 25/09/2007 06:12
>>>> À: squeakland at squeakland.org
>>>> Objet : Re: [Squeakland] Importing wav files
>>>>
>>>>  On Saturday 22 September 2007 8:02 pm, Bert Freudenberg wrote:
>>>>>> And there is no sound library tool which could reference all  
>>>>>> sounds
>>>>>> present in the Etoys sound tiles. How should such a tool be
>>>>>> implemented ? Like a book ?
>>>>>
>>>>> Maybe a parts bin with all these little tiles? Or like the object
>>>>> catalog where we have sorting and filtering options? That would  
>>>>> be a
>>>>> nice contribution. The core developers must focus on fixing  
>>>>> bugs and
>>>>> implement missing support now (it's only one month to First
>>>>> Deployment), but I for one welcome such improvements from others.
>>>>
>>>> Squeak does not have a generic mechanism for browsing non-text
>>>> collections like sound, video or even projects contained within an
>>>> image. I like the catalog idea with some extensions. The browser
>>>> manages a collection of tags each of which represent a collection.
>>>> Then it could display the tag names in the top pane with a
>>>> 'more ...' button. A selected collection tag could be iterated in
>>>> the bottom pane. Collections could register their tags with the
>>>> catalog browser and allow operations for iterations, icons, tiles,
>>>> morphs, players, editors etc.
>>>>
>>>> The file/directory browser is also a catalog browser except that
>>>> the collection is generated on the fly (by a file or directory
>>>> open operation) and transient (i.e. not saved in an image but
>>>> disposed by close operation). A directory would be tagged
>>>> collection of Morphs. A mime detector would attempt to match a
>>>> file into an existing morph (e.g. wav, flv, mpg, .image etc.).
>>>>
>>>> Any ideas to get me started? .. Subbu
>>>>
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>>
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