lessphic? may be a future for morphic
Bert Freudenberg
bert at freudenbergs.de
Fri Feb 1 10:17:34 UTC 2008
Am Feb 1, 2008 um 3:27 schrieb Juan Vuletich <juan at jvuletich.org>:
> Bert Freudenberg wrote:
>>
>> I am beginning to understand your point :) Yes, having that power
>> in the base system would be cool. I still think it can be
>> implemented on latest-gen OpenGL hardware (which can do the non-
>> linear transform and adaptively tesselate curves to pixel
>> resolution) but that then would be just an optimization.
>>
>> - Bert -
>>
>
> Do you have any links on this OpenGL stuff?
google for "geometry shader"
- Bert -
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