lessphic? may be a future for morphic

Bert Freudenberg bert at freudenbergs.de
Fri Feb 1 10:17:34 UTC 2008


Am Feb 1, 2008 um 3:27 schrieb Juan Vuletich <juan at jvuletich.org>:

> Bert Freudenberg wrote:
>>
>> I am beginning to understand your point :) Yes, having that power  
>> in the base system would be cool. I still think it can be  
>> implemented on latest-gen OpenGL hardware (which can do the non- 
>> linear transform and adaptively tesselate curves to pixel  
>> resolution) but that then would be just an optimization.
>>
>> - Bert -
>>
>
> Do you have any links on this OpenGL stuff?

google for "geometry shader"

- Bert -




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