[squeak-dev] Re: OpenGL (better drivers) on Win32
Kevin
kevin at kelleysoft.com
Sun Feb 8 21:05:09 UTC 2009
> -----Original Message-----
> From: squeak-dev-bounces at lists.squeakfoundation.org
> [mailto:squeak-dev-bounces at lists.squeakfoundation.org] On
> Behalf Of Andreas Raab
> Sent: Sunday, February 08, 2009 2:18 PM
> To: The general-purpose Squeak developers list
> Subject: [squeak-dev] Re: OpenGL (better drivers) on Win32
>
>
>
> You should really use the OpenGL driver that is provided by your
> graphics card vendor.
My issues with getting (non-squeak) OpenGL demos to work with
default driver setup (freshly updated Nvidia driver) had me
doubting everything.
> > Anyway, I'm still digging at this problem, and would
> > appreciate comments or pointers from anybody that's got
> > an idea what's going on. Thanks!
>
> Again, I think you're just confused by the Balloon3D software
> renderer.
'Confused' is certainly the right word. :-)
Thanks for the comments --from someone whose name shows up all
thru the source. It's a big system that's been growing for a
long time; a little guidance from people that have been in it,
helps a lot.
Cheers...
--kevin
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