[squeak-dev] Embracing Projects

Ronald Spengler ron.spengler at gmail.com
Thu Nov 26 19:11:40 UTC 2009


I love this idea of a proto-project, that contains only the knowledge
needed to load things as complex as eToys into an image from the
internet (or the disk?.) I use projects like crazy. I like to keep the
top project pristine for some reason, so I just add a project to it
and do all of my work in sub-projects of that.

I would very much like to see better support for filing out projects
full of objects and then filing them back into other images (not the
same image.) This would make moving from one image to the next less
painful.

On Thu, Nov 26, 2009 at 8:38 AM, David T. Lewis <lewis at mail.msen.com> wrote:
> On Wed, Nov 25, 2009 at 08:25:39PM -0800, Andreas Raab wrote:
>>
>> The progress that we've made with refactoring of class Project makes it
>> feasible to illustrate the power of projects. If you install the
>> attached change set in an updated trunk image, you will find a new type
>> of project available - a  GamesProject. When you choose this type of
>> project you will notice that it downloads and installs the MorphicGames
>> package that Edgar just announced (thanks Edgar!)
>
> Wow, I had completely forgotten just how bad I am at playing chess.
> Thanks for reminding me Edgar!
>
> This works nicely, and an EToysProject seems like another good thing
> to have. The EToys folks are also keen to get DrGeo integrated into
> that environment, and perhaps DrGeo warrants a project type in its own
> right.
>
> Dave
>
>
>



-- 
Ron



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