[squeak-dev] The Trunk: Morphic-cbr.392.mcz
Chris Muller
asqueaker at gmail.com
Mon Apr 5 18:06:13 UTC 2010
Help is available on the World menu regardless of the presence of the
docking bar..
On Mon, Apr 5, 2010 at 3:14 AM, Tobias Pape <Das.Linux at gmx.de> wrote:
> Please imagine that some people do not use the Main Docking bar
> (e.g., when fiddling with polymorph).
> Thus, would you mind making the help menu dependent on the
> docking bar pref?
>
> So Long,
> -Tobias
>
> Am 2010-04-04 um 22:18 schrieb commits at source.squeak.org:
>
>> Chris Muller uploaded a new version of Morphic to project The Trunk:
>> http://source.squeak.org/trunk/Morphic-cbr.392.mcz
>>
>> ==================== Summary ====================
>>
>> Name: Morphic-cbr.392
>> Author: cbr
>> Time: 26 March 2010, 1:38:37.423 am
>> UUID: d2ec5332-d31e-40e5-a5b4-f896cea50f20
>> Ancestors: Morphic-mha.391
>>
>> I find it irksome that we have two help menus (one in the main docking bar, one in the world menu.) I also find it irksome that there's so much stuff in the help menu that's in the world menu that's not really help-related.
>>
>> I moved the stuff that's actually help (except for "world menu help" which really isn't that helpful) out of the world menu and into the docking bar. I took everything else that wasn't already exposed somewhere and put it in the Extras menu on the docking bar.
>>
>> I moved telemorphic up to the top of the world menu because I don't know what it's for, because it pops a submenu that wants self to be an instance of TheWorldMenu, and because I didn't really care to mess with transplanting it.
>>
>> =============== Diff against Morphic-mha.391 ===============
>>
>> Item was changed:
>> ----- Method: TheWorldMenu>>buildWorldMenu (in category 'construction') -----
>> buildWorldMenu
>> "Build the menu that is put up when the screen-desktop is clicked on"
>> | menu |
>> menu := MenuMorph new defaultTarget: self.
>> menu commandKeyHandler: self.
>> self colorForDebugging: menu.
>> menu addStayUpItem.
>> self makeConvenient: menu.
>> Smalltalk at: #ServiceGUI ifPresent:[:sgui|
>> sgui worldMenu: menu.
>> sgui onlyServices ifTrue: [^ menu].
>> ].
>> self addProjectEntries: menu.
>> myWorld addUndoItemsTo: menu.
>> self addRestoreDisplay: menu.
>> self addUtilities: menu.
>> self addObjectsAndTools: menu.
>> self addPrintAndDebug: menu.
>> self addSaveAndQuit: menu.
>> ^ menu!
>>
>> Item was changed:
>> ----- Method: TheWorldMainDockingBar>>extrasMenuOn: (in category 'construction') -----
>> extrasMenuOn: aDockingBar
>>
>> aDockingBar addItem: [ :it|
>> it contents: 'Extras' translated;
>> addSubMenu: [:menu|
>> menu addItem:[:item|
>> item
>> contents: 'Recover Changes' translated;
>> help: 'Recover changes after a crash' translated;
>> icon: MenuIcons smallHelpIcon;
>> target: ChangeList;
>> selector: #browseRecentLog].
>> menu addLine.
>> menu addItem:[:item|
>> item
>> contents: 'Window Colors' translated;
>> help: 'Changes the window color scheme' translated;
>> addSubMenu:[:submenu| self windowColorsOn: submenu]].
>> menu addItem:[:item|
>> item
>> contents: 'Set Author Initials' translated;
>> help: 'Sets the author initials' translated;
>> target: Utilities;
>> selector: #setAuthorInitials].
>> menu addItem:[:item|
>> item
>> contents: 'Restore Display (r)' translated;
>> help: 'Redraws the entire display' translated;
>> target: World;
>> selector: #restoreMorphicDisplay].
>> menu addItem:[:item|
>> item
>> contents: 'Rebuild Menus' translated;
>> help: 'Rebuilds the menu bar' translated;
>> target: TheWorldMainDockingBar;
>> selector: #updateInstances].
>> menu addLine.
>> menu addItem:[:item|
>> item
>> contents: 'Start Profiler' translated;
>> help: 'Starts the profiler' translated;
>> target: self;
>> selector: #startMessageTally].
>> menu addItem:[:item|
>> item
>> contents: 'Collect Garbage' translated;
>> help: 'Run the garbage collector and report space usage' translated;
>> target: Utilities;
>> selector: #garbageCollectAndReport].
>> menu addItem:[:item|
>> item
>> + contents: 'Purge Undo Records' translated;
>> + help: 'Save space by removing all the undo information remembered in all projects' translated;
>> + target: CommandHistory;
>> + selector: #resetAllHistory].
>> + menu addItem:[:item|
>> + item
>> contents: 'VM statistics' translated;
>> help: 'Virtual Machine information' translated;
>> target: self;
>> selector: #vmStatistics].
>> + menu addLine.
>> + menu addItem:[:item|
>> + item
>> + contents: 'Graphical Imports' translated;
>> + help: 'View the global repository called ImageImports; you can easily import external graphics into ImageImports via the FileList' translated;
>> + target: (Imports default);
>> + selector: #viewImages].
>> + menu addItem:[:item|
>> + item
>> + contents: 'Standard Graphics Library' translated;
>> + help: 'Lets you view and change the system''s standard library of graphics' translated;
>> + target: ScriptingSystem;
>> + selector: #inspectFormDictionary].
>> + menu addItem:[:item|
>> + item
>> + contents: 'Annotation Setup' translated;
>> + help: 'Click here to get a little window that will allow you to specify which types of annotations, in which order, you wish to see in the annotation panes of browsers and other tools' translated;
>> + target: Preferences;
>> + selector: #editAnnotations].
>> ] ]!
>>
>> Item was changed:
>> ----- Method: TheWorldMenu>>addUtilities: (in category 'construction') -----
>> addUtilities: menu
>> Preferences simpleMenus ifFalse: [
>> self
>> fillIn: menu
>> from: {
>> { 'open...'. { self. #openWindow } }.
>> { 'windows...'. { self. #windowsDo } }.
>> { 'changes...'. { self. #changesDo } }
>> } ].
>> self
>> fillIn: menu
>> from: {
>> + " { 'help...'. { self. #helpDo }. 'puts up a menu of useful items for updating the system, determining what version you are running, and much else' }."
>> - { 'help...'. { self. #helpDo }. 'puts up a menu of useful items for updating the system, determining what version you are running, and much else' }.
>> { 'appearance...'. { self. #appearanceDo }. 'put up a menu offering many controls over appearance.' }
>> }.
>> Preferences simpleMenus ifFalse: [
>> self
>> fillIn: menu
>> from: {
>> { 'do...'. { Utilities. #offerCommonRequests }. 'put up an editible list of convenient expressions, and evaluate the one selected.' }
>> } ]!
>>
>> Item was changed:
>> ----- Method: TheWorldMainDockingBar>>helpMenuOn: (in category 'construction') -----
>> helpMenuOn: aDockingBar
>>
>> aDockingBar addItem: [ :it |
>> it contents: 'Help' translated;
>> addSubMenu: [ :menu | 'Todo'.
>> menu addItem:[:item|
>> item
>> contents: 'Online Resources' translated;
>> help: 'Online resources for Squeak' translated;
>> target: self;
>> selector: #showSqueakResources ].
>> menu addItem:[:item|
>> item
>> contents: 'Keyboard Shortcuts' translated;
>> help: 'Keyboard bindings used in Squeak' translated;
>> target: Utilities;
>> selector: #openCommandKeyHelp ].
>> + menu addItem:[:item|
>> + item
>> + contents: 'Font Size Summary' translated;
>> + help: 'Font size summary from the old Squeak 3.10.2 help menu.' translated;
>> + target: TextStyle;
>> + selector: #fontSizeSummary ].
>> + menu addItem:[:item|
>> + item
>> + contents: 'Useful Expressions' translated;
>> + help: 'Useful expressions from the old Squeak 3.10.2 help menu.' translated;
>> + target: Utilities;
>> + selector: #openStandardWorkspace ].
>> ]].!
>>
>> Item was changed:
>> ----- Method: TheWorldMenu>>addObjectsAndTools: (in category 'construction') -----
>> addObjectsAndTools: menu
>> self
>> fillIn: menu
>> from: {
>> nil.
>> { 'objects (o)'. { #myWorld. #activateObjectsTool }. 'A tool for finding and obtaining many kinds of objects' }.
>> { 'new morph...'. { self. #newMorph }. 'Offers a variety of ways to create new objects' }.
>> nil.
>> { 'authoring tools...'. { self. #scriptingDo }. 'A menu of choices useful for authoring' }.
>> { 'playfield options...'. { self. #playfieldDo }. 'A menu of options pertaining to this object as viewed as a playfield' }.
>> { 'flaps...'. { self. #flapsDo }. 'A menu relating to use of flaps. For best results, use "keep this menu up"' }.
>> { 'projects...'. { self. #projectDo }. 'A menu of commands relating to use of projects' }.
>> + { 'telemorphic...' . {self. #remoteDo}. 'commands for doing multi-machine "telemorphic" experiments'}.
>> nil
>> }!
>>
>
>
>
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