[squeak-dev] [ANN] Croquet OpenGL on Squeaksource (Re: Trying to load ALienOpenGL into 4.1 alpha...)

Bert Freudenberg bert at freudenbergs.de
Tue Mar 23 11:46:17 UTC 2010


On 23.03.2010, at 07:04, Andreas Raab wrote:
> 
> On 3/22/2010 7:27 PM, Lawson English wrote:
>> Croquet OpenGL is dependent on all sorts of things. Have you managed to
>> get Croquet working in a modernish version of Squeak/Pharo?
> 
> (you will need an updated 4.1 trunk image - I've promoted Form>>flipVertically to core in the process of making this package)
> 
> From http://www.squeaksource.com/CroquetGL
> 
> The OpenGL interface from Croquet for consumption in other contexts. Supports OpenGL 1.4 plus extensions.
> 
> To install, first load the FFI via:
> 
> (Installer repository: 'http://source.squeak.org/FFI')
> 	install: 'FFI-Pools';
> 	install: 'FFI-Kernel';
> 	install: 'FFI-Tests'.
> 
> then load CroquetGL:
> 
> (Installer repository: 'http://www.squeaksource.com/CroquetGL')
> 	install: '3DTransform';
> 	install: 'OpenGL-Pools';
> 	install: 'OpenGL-Core'.
> 
> When everything has loaded, try the example:
> 
> 	OpenGL example.
> 
> Important Windows Note:
> 
> In order to use Croquet on Windows, you must make sure your VM is set to support OpenGL instead of D3D by default. To do this, press F2 or go to the system menu, into the "Display and Sound" section and ensure the preference "Use OpenGL (instead of D3D" is ENABLED.
> 
> Cheers,
>  - Andreas
> 

Neat :) Works like a charm on my old MacBook Pro, about 400 fps.

- Bert -





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