[squeak-dev] Re: Alien vs. FFI benchmarks (Re: Trying to load ALienOpenGL into 4.1 alpha...)

Igor Stasenko siguctua at gmail.com
Thu Mar 25 17:30:58 UTC 2010


On 25 March 2010 18:54, Andreas Raab <andreas.raab at gmx.de> wrote:
> On 3/25/2010 9:48 AM, Igor Stasenko wrote:
>>>
>>> There's no doubt in my mind. Absolutely nobody is going to spend time
>>> optimizing their callout interface manually. They use the stuff that's
>>> there. Go look at AlienOpenGL. Go look at Newspeak. That's your answer
>>> right
>>> there. I have still to see a single example of a (non-contrived) usage of
>>> Alien that's faster than the equivalent (non-contrived) FFI call.
>>>
>> Point taken.
>> Yes, you have to be a lot more clever to optimize such calls for your
>> use scenarios,
>> which, as you said, makes writing an application a lot more tedious
>> process.
>> But it is the price we pay, when need something to be heavily optimized,
>> isnt?
>
> True, but in that case, why not go straight to a plugin:
>
> primitiveGlGetError
>        <export: true>
>        interpreterProxy pop: interpreterProxy methodArgumentCount+1.
>        interpreterProxy pushInteger: self glGetError.
>
> That's going to be faster than anything else.
>

Then i really wonder, why people find an Alien so attractive?

> Cheers,
>  - Andreas
>
>



-- 
Best regards,
Igor Stasenko AKA sig.



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