[squeak-dev] Re: immutibility

Bert Freudenberg bert at freudenbergs.de
Wed Mar 31 15:24:22 UTC 2010


On 31.03.2010, at 17:23, Andreas Raab wrote:
> 
> On 3/31/2010 8:13 AM, Bert Freudenberg wrote:
>> Show me a single place that would break in a real-world use-case.
>> 
>> In fact, #become: is rarely used in Squeak because of its inherent slowness caused by our direct-pointer object model. And those rare places I can think of would work just fine.
> 
> I think there is one, and only one, place where #become: is intrinsically required: Changing class shape.

Thought about that. Should be fine.

- Bert -





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