[squeak-dev] Cleaning up SqueakMap

Squeak List squeaklist at yahoo.com
Fri May 14 12:11:38 UTC 2010


Sean,

just wondering if this might be what you meant by the "interesting 3D Facial
Animation" package:

http://wiki.squeak.org/squeak/651

if so, it does actually work in 4.1 update 10143 - at least on windows... i got it to work exactly as it did way back when it 1st came out. 

it actually is quite interesting. but, in context, it seems more interesting that it does not load correctly even from the above...

i will send how i got it to work later 2day. but, i did not have to alter anything except how to load the code.

forgive if you meant a different "3D Facial Animation" package... this one is the only i have known of, or at least used...

ken






 


----- Original Message ----
From: Sean P. DeNigris <sean at clipperadams.com>
To: squeak-dev at lists.squeakfoundation.org
Sent: Thu, May 13, 2010 11:03:21 AM
Subject: [squeak-dev] Cleaning up SqueakMap


After the recent discussions about revamping SqueakMap, I decided to attempt
loading interesting packages into 4.1.  The first one I tried was "3D Facial
Animation."

Current Status: there is no file to download and no way to contact the owner

Process:
1. Download link - broken
2. Link to user page - page does not exist
2.5. SqueakSource - project search "3D" and "facial" produce no results 
3. Owner email - mail delivery failed
4. Google - no promising leads (name mentioned, but didn't find contact
info)
5. Facebook - found person with same name; message, pending response

Now the only value I can see to having this project appear in SM is to let
people know "hey this sort of thing is possible."  OTOH, it sucked quite a
bit of time from my day tracking it down, when who knows how many previous
detectives went through the same process.

It would be great it I could:
* indicate the status of this project on SqueakMap e.g. "No file to download
- for historical value only"
* leave the process I took right there, so that someone who really wants it
can pick up where I left off instead of starting from scratch.

Thanks.
Sean
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