[squeak-dev] [ANN] Croquet OpenGL on Squeaksource (Re: Trying to load ALienOpenGL into 4.1 alpha...)

Lawson English lenglish5 at cox.net
Fri May 28 02:54:30 UTC 2010


Darn,  tried that with the latest update of Seaside 3.0a.  I had to use 
Monticello directly, rather than Installer.   'OpenGL example." returned 
the error MessageNotUnderstood: SystemDictionary>>platform



On 3/22/10 11:04 PM, Andreas Raab wrote:
> On 3/22/2010 7:27 PM, Lawson English wrote:
>> Croquet OpenGL is dependent on all sorts of things. Have you managed to
>> get Croquet working in a modernish version of Squeak/Pharo?
>
> (you will need an updated 4.1 trunk image - I've promoted 
> Form>>flipVertically to core in the process of making this package)
>
> From http://www.squeaksource.com/CroquetGL
>
> The OpenGL interface from Croquet for consumption in other contexts. 
> Supports OpenGL 1.4 plus extensions.
>
> To install, first load the FFI via:
>
> (Installer repository: 'http://source.squeak.org/FFI')
>     install: 'FFI-Pools';
>     install: 'FFI-Kernel';
>     install: 'FFI-Tests'.
>
> then load CroquetGL:
>
> (Installer repository: 'http://www.squeaksource.com/CroquetGL')
>     install: '3DTransform';
>     install: 'OpenGL-Pools';
>     install: 'OpenGL-Core'.
>
> When everything has loaded, try the example:
>
>     OpenGL example.
>
> Important Windows Note:
>
> In order to use Croquet on Windows, you must make sure your VM is set 
> to support OpenGL instead of D3D by default. To do this, press F2 or 
> go to the system menu, into the "Display and Sound" section and ensure 
> the preference "Use OpenGL (instead of D3D" is ENABLED.
>
> Cheers,
>   - Andreas
>
>




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