[squeak-dev] Re: [Pharo-project] Experimental Cocoa OS-X based Squeak Cog JIT VM 5.8b4.

Andreas Raab andreas.raab at gmx.de
Thu Sep 2 18:54:57 UTC 2010


On 9/2/2010 11:30 AM, John M McIntosh wrote:
> I think if you hunt in the archives you'll find people have attempted to replace Morphic with Open/GL calls via FFI
>
> Oh like http://www.squeaksource.com/AlienOpenGL

Or http://www.squeaksource.com/CroquetGL (much more complete w/ 
extensions etc). Something like this might just work:

	(OpenGL new)
		glClearColor: 1.0 with: 0.0 with: 0.0 with: 1.0;
		swapBuffers.

Cheers,
   - Andreas

>
> On 2010-09-02, at 8:48 AM, Tudor Girba wrote:
>
>> Hi,
>>
>> Interesting read, but I am still not sure to understand the implications, so let me ask you another question: is there a way to make use of OpenGL by generating vector graphics from within Pharo?
>>
>> I am particularly interested if there are ways to improve visualization tools like Mondrian to make it use the hardware (and thus maybe have reasonable speed when drawing complex and maybe aliased graphs).
>>
>> Cheers,
>> Doru
>
> --
> ===========================================================================
> John M. McIntosh<johnmci at smalltalkconsulting.com>    Twitter:  squeaker68882
> Corporate Smalltalk Consulting Ltd.  http://www.smalltalkconsulting.com
> ===========================================================================
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