[squeak-dev] Re: Halt
DeNigris Sean
sean at clipperadams.com
Mon Aug 29 16:14:33 UTC 2011
What is the purpose of #haltIf: aBlock?
Right now, you can pass any of the following to Object>>haltIf:
- aBlock taking an optional argument which is automatically set to the receiver of #halt
- aSelector which looks up the call chain and halts if present
- aBoolean
So, whatever the condition is, it seems like you should be able to evaluate it in the calling context. When would you ever need to use a block? Can we eliminate the block behavior? Or, who has a great war story about blocks saving them from imminent doom...
Thx.
Sean
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