[squeak-dev] Are Objects really hard?
David T. Lewis
lewis at mail.msen.com
Tue Feb 14 03:44:11 UTC 2012
On Mon, Feb 13, 2012 at 04:18:42PM -0800, Tom Rushworth wrote:
> On 12/02/13 14:04, Chris Cunnington wrote:
> > Being on the Board can be maddening. Has anybody noticed that it has a high
> > attrition rate? You go in with the best of intentions and things seem so...
> > static.
> Things seem static in any group where participation is purely voluntary.
> It is sort of like herding cats - you can't force, or scare, or coral
> them, you can only lure them into going where you want, and you can
> never manage to lure all of them. You have to adjust your idea of
> success to include a few strays :).
> Despite the static appearance overall progress does happen, just not as
> much as or in the exact direction desired by any one individual.
> We need the Board, so keep up the good work, and when it gets too
> maddening, remember the successes not the failures.
Chris, many thanks to you and all the board members for your time,
effort, and commitment.
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