[squeak-dev] a little bit of fun
casey.obrien.r at gmail.com
Tue Aug 20 09:51:46 UTC 2013
Right and for anyone else who's not familiar with the TERROR -- the HORROR
-- the NIGHTMARE of the Daleks, well, you can see a bit of it here...
They're really hard to get rid of. Like cockroaches with death rays really.
You got one Dalek, you may as well have the whole damned species.
On Tue, Aug 20, 2013 at 2:47 AM, Edgar J. De Cleene
<edgardec2005 at gmail.com>wrote:
> On 8/20/13 6:43 AM, "Casey Ransberger" <casey.obrien.r at gmail.com> wrote:
> Soon as I get five minutes I'm playing. Basically, run from the Daleks,
> and convince them to smash into each other. You should be able to use the
> sonic screwdriver to take out a swath of them if they get uncomfortably
> close, but only once per level, and you can save screwdrivers for later
> levels if I remember right. There's also the trick with the Time And
> Relative Dimension In Space thing where you can move from one part of the
> playing field to a completely unexpected new part of the playing field. I
> think I remember that sometimes that puts you right under a Dalek and
> that's game over.
> I haven't tried Bob's Squeak port yet, that's going to have to be
> tomorrow, but hopefully at the least I'll be able to find some bugs. This
> was one of my favorite games when I was a kid, and it's cool to see it make
> it to the platform that never dies.
> Very thanks.
> I look Google and found several about Daleks.
> Afraid Dr. Who never war aired in Argentina ....
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