[squeak-dev] ScriptManager that works in Squeak4.4-12327

H. Hirzel hannes.hirzel at gmail.com
Mon Jan 7 18:49:47 UTC 2013


I understand that ScriptManager is a small *.cs file. You might as
well directly add it to SqueakMap for download.

--Hannes

On 1/7/13, Ken G. Brown <kbrown at mac.com> wrote:
> Thx.
> Is http://ss3.gemstone.com the best place to put the project right now?
>    Ken G. Brown
>
> On 2013-01-07, at 2:44 AM, Frank Shearar wrote:
>
>> On 7 January 2013 02:44, Ken G. Brown <kbrown at mac.com> wrote:
>>> I've uploaded a version of ScriptManager that works in Squeak4.4-12327,
>>> to ss3 at <http://ss3.gemstone.com/ss/ScriptManager.html>.
>>> It was forked from the one at
>>> <http://www.squeaksource.com/ScriptManager.html>around version 13 just
>>> before they switched to using Fuel for serialization. I added syntax
>>> highlighting for the workspaces.
>>>
>>> Installer ss3
>>>     project: 'ScriptManager';
>>>     install: 'ScriptManager-Core-kgb.14';
>>>     install: 'ScriptManager-Help-kgb.2'.
>>>
>>> ScriptManager open.
>>>
>>> I would like to add this to SqueakMap if someone could quickstep me
>>> through the process.
>>
>> * Get a SqueakMap account if you don't already have one:
>> http://map.squeak.org/newaccount
>> * Once logged in, add the package:
>> http://map.squeak.org/account/newpackage
>> * Fill in the metadata.
>> * In your image, open the SqueakMap Catalog
>> * Update the SM list
>> * "Right-click" in the package list
>> * Uncheck the "New safely-available packages" checkbox
>> * You should now be able to search for your package.
>> * Select the package, "right-click", "Create new Release". That gives
>> you an SMReleaseBrowser.
>> * The lower code pane will take the Installer script you give above.
>> I'd leave out the "ScriptManager open" though, but mention it in the
>> release notes or the package's description.
>> * Each of the release browser's fields have hot-tip speech bubbles
>> explaining the different fields. They're all required, as far as I
>> know.
>>
>> And that should be it!
>>
>> frank
>>
>>> Thx,
>>> Ken G. Brown
>>>
>>
>
>
>


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