[squeak-dev] Dependencies on Cursor

Herbert König herbertkoenig at gmx.net
Wed Jun 26 17:04:49 UTC 2013


WorldState>>activeHand and friends still exist. Never made use of that 
but I assumed every hand is / has a separate cursor?



Am 26.06.2013 18:31, schrieb Tony Garnock-Jones:
> On 06/25/2013 03:04 PM, Chris Muller wrote:
>> By relating input actions to cursor status, the system can impart a
>> lot information about what it's doing.
> I think one important point worth stressing is that there's only one 
> Cursor - it's a global ambient resource.
> Concurrency is much more common these days than in it was in the time 
> of ST80, so we should be moving toward being able to report on 
> multiple ongoing activities at once. Cursor doesn't cut it here at all.
> Seen from this perspective, the only remaining use for a real busy 
> cursor is exactly the "beachball" case, similar to what Juan has 
> implemented for Cuis. Travis and Vassili's remarks [1] are dead on.
> Cheers,
>   Tony
> [1] 
> http://www.cincomsmalltalk.com/userblogs/travis/blogView?showComments=true&printTitle=Cursor_consider_showWhile:_[Harmful]&entry=3432339015

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