[squeak-dev] OpenGL procedural textures generator (by David Faught) for Squeak 4.4

H. Hirzel hannes.hirzel at gmail.com
Tue Mar 5 09:49:10 UTC 2013


Thank you Nikolay for making an updated installation script available
for Squeak 4.4. Would it be possible to have a SqueakMap entry for it?
 Chris M?

Regards
Hannes

On 3/5/13, Casey Ransberger <casey.obrien.r at gmail.com> wrote:
> Nice!
>
> On Mon, Mar 4, 2013 at 7:38 PM, Ken G. Brown <kbrown at mac.com> wrote:
>
>> Yay! Good work!
>> It would be great to have Tweak listed in SqueakMap.
>>
>> Ken G. Brown
>>
>> On 2013-03-02, at 3:01 AM, Nikolay Suslov wrote:
>>
>> Hello,
>>
>> I have successfully proceeded in running TweakCore on the recent Squeak
>> 4.4 trunk image (from Jenkins).
>> And one of the famous existed applications developed in Tweak is the
>> OpenGL procedural textures generator by David Faught.
>> I make it also loadable to the current Squeak.
>>
>> You could download the ready to run image from here:
>> http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip
>> or
>> execute in the workspace in own image:
>>
>> "1. Load FFI"
>> (Installer repository: 'http://source.squeak.org/FFI'
>> )
>>     install: 'FFI-Pools';
>>     install: 'FFI-Kernel';
>>     install: 'FFI-Tests'..
>>
>> "2. Load CroquetGL "
>> (Installer repository: 'http://www.squeaksource.com/CroquetGL')
>>     install: '3DTransform';
>>     install: 'OpenGL-Pools';
>>     install: 'OpenGL-Core'.
>>
>> "3. Load TweakCore and Procedural textures application for Tweak"
>> (Installer repository: 'http://sdk.krestianstvo.org/sdk/inbox')
>>     install: 'tweakcore';
>>     install: 'Tweak-OpenGL-sn.3'.
>>
>> "4. Set the default settings in Tweak"
>> CDefaultWidgetLibrary setDefaultSettings.
>>
>> "5. Run one of two examples"
>> CProjectMorph open: Wrinkle1.
>> "or"
>> CProjectMorph open: Wrinkle2.
>>
>> The attached screenshot shows the running application.
>>
>> Regards,
>> Nikolay
>>
>>
>>
>>
>>
>
>
> --
> Casey Ransberger
>


More information about the Squeak-dev mailing list