[squeak-dev] OpenGL procedural textures generator (by David Faught) for Squeak 4.4

Nikolay Suslov nsuslovi at gmail.com
Wed Mar 6 11:11:58 UTC 2013


Chris,

I have checked several times with loading TweakCore from SqueakMap and for
me it just works without any problems. I used the trunk image from Jenkins
and the Squeak4.4-12327 image.
Please, could you say more about errors you have notice, in what
configuration?

Regards,
Nikolay

On Wed, Mar 6, 2013 at 2:01 AM, Nikolay Suslov <nsuslovi at gmail.com> wrote:

> Hello Chris,
>
>
> On Wed, Mar 6, 2013 at 1:35 AM, Chris Muller <asqueaker at gmail.com> wrote:
>
>> I made new Community-Supported catalog entries for both CroquetGL and
>> TweakCore, with Croquet depending on FFI and TweakCore depending on
>> CroquetGL.
>>
>>
> That's great, thanks.
>
>
>> But I did get a debugger upon trying to install TweakCore:
>>
>>   (shoot I cannot even paste the stack trace because it seems to be
>> loaded with character value: 0's)...  :(
>>
>> These are mega-cool packages, can you check it Nikolay?
>>
>
>
> I'll check.
>
> Regards,
> Nikolay
>
>
>
>>
>> On Tue, Mar 5, 2013 at 3:49 AM, H. Hirzel <hannes.hirzel at gmail.com>
>> wrote:
>> > Thank you Nikolay for making an updated installation script available
>> > for Squeak 4.4. Would it be possible to have a SqueakMap entry for it?
>> >  Chris M?
>> >
>> > Regards
>> > Hannes
>> >
>> > On 3/5/13, Casey Ransberger <casey.obrien.r at gmail.com> wrote:
>> >> Nice!
>> >>
>> >> On Mon, Mar 4, 2013 at 7:38 PM, Ken G. Brown <kbrown at mac.com> wrote:
>> >>
>> >>> Yay! Good work!
>> >>> It would be great to have Tweak listed in SqueakMap.
>> >>>
>> >>> Ken G. Brown
>> >>>
>> >>> On 2013-03-02, at 3:01 AM, Nikolay Suslov wrote:
>> >>>
>> >>> Hello,
>> >>>
>> >>> I have successfully proceeded in running TweakCore on the recent
>> Squeak
>> >>> 4.4 trunk image (from Jenkins).
>> >>> And one of the famous existed applications developed in Tweak is the
>> >>> OpenGL procedural textures generator by David Faught.
>> >>> I make it also loadable to the current Squeak.
>> >>>
>> >>> You could download the ready to run image from here:
>> >>> http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip
>> >>> or
>> >>> execute in the workspace in own image:
>> >>>
>> >>> "1. Load FFI"
>> >>> (Installer repository: 'http://source.squeak.org/FFI'
>> >>> )
>> >>>     install: 'FFI-Pools';
>> >>>     install: 'FFI-Kernel';
>> >>>     install: 'FFI-Tests'..
>> >>>
>> >>> "2. Load CroquetGL "
>> >>> (Installer repository: 'http://www.squeaksource.com/CroquetGL')
>> >>>     install: '3DTransform';
>> >>>     install: 'OpenGL-Pools';
>> >>>     install: 'OpenGL-Core'.
>> >>>
>> >>> "3. Load TweakCore and Procedural textures application for Tweak"
>> >>> (Installer repository: 'http://sdk.krestianstvo.org/sdk/inbox')
>> >>>     install: 'tweakcore';
>> >>>     install: 'Tweak-OpenGL-sn.3'.
>> >>>
>> >>> "4. Set the default settings in Tweak"
>> >>> CDefaultWidgetLibrary setDefaultSettings.
>> >>>
>> >>> "5. Run one of two examples"
>> >>> CProjectMorph open: Wrinkle1.
>> >>> "or"
>> >>> CProjectMorph open: Wrinkle2.
>> >>>
>> >>> The attached screenshot shows the running application.
>> >>>
>> >>> Regards,
>> >>> Nikolay
>> >>>
>> >>>
>> >>>
>> >>>
>> >>>
>> >>
>> >>
>> >> --
>> >> Casey Ransberger
>> >>
>> >
>>
>>
>
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