[squeak-dev] NuScratch alpha release

tim Rowledge tim at rowledge.org
Fri Jan 17 18:40:49 UTC 2014


Hi Jannik,

On 16-01-2014, at 1:28 AM, jannik.laval <jannik.laval at gmail.com> wrote:
> It can be interesting to merge our efforts.

There’s a big problem with merging much, which is that you have (very reasonably) decided to make a version of BYOB, with all the neat extensions that brings in. I need to make an *exact* Scratch port in order to support the many (actually it seems likely about a million, which is scary) users of current Scratch 1.4 on the Pi. It has to *be* Scratch, not something else.

Later, if time and finances permit (start thinking of ways to lobby Eben Upton to keep supporting me!) I can work on extensions to Scratch like BYOB stuff, Enchanting, S4A etc.

> I am developing Phratch (http://car.mines-douai.fr/category/phratch/), and it begin to be really stable.

I run your system fairly often for comparison purposes. Some very clever work-arounds to the changes from ancient-Morphic to modern Pharo-morphic, and often they help me spot what I need to do for my work.

> 
> I would like to see it on top of raspberry pi.
> I hope we can do that together.

I’m pretty sure there are some parts we will be able to share; the techniques for speeding up the tile dragging and script execution ought to be transferrable eventually. The Pi vm should run your image. SimpleSi’s python sensor-driver code should work, allowing you access to PiFace  & Gertduino etc.


tim
--
tim Rowledge; tim at rowledge.org; http://www.rowledge.org/tim
When you earnestly believe you can compensate for a lack of skill by doubling your efforts, there's no end to what you can't do






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