[squeak-dev] Re: Should IPv6 be enabled?

Nicolas Cellier nicolas.cellier.aka.nice at gmail.com
Wed Jan 29 22:19:55 UTC 2014


2014-01-29 Tobias Pape <Das.Linux at gmx.de>

>
> On 29.01.2014, at 22:12, Chris Muller <ma.chris.m at gmail.com> wrote:
>
> > I thought we had it enabled in the 4.4 release, but I just downloaded
> > and checked:  we didn't.
> >
> > So should we enable this at the last second of this release or first
> > second of next release or did it get tested all during this release
> > and its okay?
> >
>
> Pleas enable it after the release.
> Reasoning is following:
> - We use squeak in class and encourage our students to
> at least try images on their own, hence, they should look into
> the then-to-be-stable 4.5.
> - As pointed out, our squeaksource is primarily advertised in DNS as
> IPv6 (which we cannot and won't change)
> - If the IPv6 support can produce the spontaneous error as I indicated
> (and have reproduced with other people at HPI), the students would just
> be driven away.
>
> Best
>         -Tobias
>
>
>
I confirm, there is a problem (Cog VM MacOS X 10.6.8) as commented on your
answer at
http://stackoverflow.com/questions/20731665/how-exactly-do-you-build-a-gui-application-in-squeak/20746106#20746106

Nicolas


>
>
> >
> >> I have the feeling that the IPv6 support is not yet working right.
> >> I wanted to use our local SqueakSource, which is primarily available
> via IPv6
> >> though the HPI.
> >>
> >> The first time, I got a "connection refused" error, Socket
> >> was unable to open a connection to our site.
> >>
> >> I tried this (low-level connect)
> >> (SocketAddressInformation forHost: '2001:638:807:204::8d59:e178'
> service: '80'
> >> flags:   0
> >> addressFamily: SocketAddressInformation addressFamilyINET6
> >> socketType:  SocketAddressInformation socketTypeStream
> >> protocol:  0) first connect
> >> And it worked.
> >>
> >> Then I tried monticello again, and it worked.
> >> Then again, the "connection refused" error.
> >>
> >> Since the error is spontaneous, I don't know how to debug :(
>
>
>
>
>
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