[squeak-dev] Re: How can I listen to my app?
David T. Lewis
lewis at mail.msen.com
Thu Sep 11 23:38:10 UTC 2014
On Thu, Sep 11, 2014 at 02:47:55PM -0500, Chris Muller wrote:
>
> On Thu, Sep 11, 2014 at 2:42 PM, Chris Muller <asqueaker at gmail.com> wrote:
> > I've decided I want to get a feel for what my app is doing and at what
> > rate by, literally, listening to it. I want to put in some brief
> > beeps into strategic locations.
> >
> > But sound is an area where I have exactly zero experience. I want the
> > sounds to play but with minimal impact on the running program; i.e.,
> > I'm willing to make the beeps very short, but even a 10ms beep (would
> > I even be able to hear that?) would slow the program down.
> >
> > And yet, if I tried to play them in the background, they will not be
> > in-sync with with the real-time state of the app. I suppose another
> > option would be to record the events I'm interested in and their time
> > and play them back later, but I'm more interested in the *real-time*
> > state.
> >
> > Finally, how can I play any sound at all with Squeak and Cog on Linux?
> > When I try some of the demo sounds on FMSound, there is no sound and
> > I see this message in the console:
> >
> > sound: /dev/dsp: No such file or directory
> >
> > Of course, no other apps on this machine have any trouble playing
> > sounds, so is something simply pointing in the wrong place?
>
> squeak -help reports:
>
> Available drivers:
> vm-sound-null
> vm-sound-ALSA
> vm-sound-OSS
>
> But when I try:
>
> squeak -vm sound=ALSA my.image
>
> and try to play a sound I get this on the console:
>
> sound_Start(default)
> soundStart: snd_add_pcm_handler: Function not implemented
>
Sound works fine on my trusty SuSE box, but not at all on my user-friendly
but generally untrustworthy Ubuntu laptop. What kind of system are you using?
Sound systems have been changing on Linux distributions, and I suspect that
we may be falling behind in our support for this.
Dave
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