[squeak-dev] Recovering method changes after crash

Ralph Boland rpboland at gmail.com
Fri Dec 11 20:00:34 UTC 2015


I recently upgraded from Squeak 3.11 to  Squeak 4.6
Overall it seems better and particular much faster.
However, I do have a problem.
In Squeak 3.11 whenever my image crashed for any reason
(The most common was I got into an infinite loop I couldn't kill
from within Squeak and had to do so from the Linux command line.)
I could recover the changes not in the must recent save of my image
by restarting squeak on that image and then
opening changes>>recently logged changes and selecting the methods
I wanted reloaded into my image and then reloading them.

But in Squeak 4.6 there seems to be no way to do this.
In Squeak 4.6, after a crash of the image, how do I recover the
(possibly many) methods/changes
in the changes file but not in the image?
If there is no easy way to do this in 4.6 then this is a major
disadvantage over 3.11 to my mind.
I assume I am actually missing something simple here so apologies for
being slow here.

Sincerely,

Ralph Boland


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