[squeak-dev] re: Understanding Object Structures
Craig Latta
craig at netjam.org
Fri Jan 16 21:23:58 UTC 2015
Hi Chris--
> For years, I have been /totally/ interested in Alexandre's project,
> not just to represent in-memory models but large Magma models,
> visually. Roassal might struggle to perform with millions of nodes, I
> don't know, but I know Craig used Walrus to render a large model.
Yes, Walrus is fantastic. There's still nothing else that does
interactive hyperbolic trees, as far as I know.
-C
--
Craig Latta
netjam.org
+31 6 2757 7177 (SMS ok)
+ 1 415 287 3547 (no SMS)
More information about the Squeak-dev
mailing list
|