[squeak-dev] Morphs can be dropped on main docking bar

Chris Muller asqueaker at gmail.com
Fri Dec 9 16:24:54 UTC 2016


No need to restart Squeak.  You can simply blue click the morph you
dropped in there and then pick it up by its black halo (top center).

On Thu, Dec 8, 2016 at 5:10 PM, Chris Cunningham
<cunningham.cb at gmail.com> wrote:
> Ran into this recently with a very large morph (> 90% of screen
> real-estate).
> How do you get that morph out of the docking bar?
> I've resorted to quiting the image and starting over, which is really
> sub-optimal.  If I could not accept drops (or at least be prompted if I drop
> it when the option is to not accept drops), that would go a long way to
> helping.
>
> Just now trying this out (not having paid attention to the 'accept drops'
> check box), I noticed that the very big morph makes Squeak unusable - the
> docking bar takes up so much space I can't usefully open any other
> window/morph at all in Squeak anymore.  Maybe a second guard to not allow
> such big morphs - or to shrink them if we do - should be added to the
> docking bar.
>
> -cbc
>
> On Thu, Dec 8, 2016 at 1:40 PM, Chris Muller <asqueaker at gmail.com> wrote:
>>
>> Definitely a feature.  I use it a lot to put often-used or temporary
>> menu items or working-morphs there...   where I know they'll remain
>> accessible because they won't get buried.
>>
>> On Thu, Dec 8, 2016 at 2:58 PM, Bernhard Pieber <bernhard at pieber.com>
>> wrote:
>> > I just found out that I can drop morphs on the main docking bar. When I
>> > show the docking bar’s context menu, the „accept drops“  checkbox is not
>> > clicked, though. Is this a bug or a feature?
>> >
>> > Bernhard
>> >
>>
>
>
>
>


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