[squeak-dev] International text input on X11

Yoshiki Ohshima Yoshiki.Ohshima at acm.org
Mon Jun 6 18:38:49 UTC 2016


On Mon, Jun 6, 2016 at 11:34 AM, tim Rowledge <tim at rowledge.org> wrote:
>
>> On 06-06-2016, at 11:27 AM, tim Rowledge <tim at rowledge.org> wrote:
>>
>> So far as I can tell even the Scratch code is simply not getting any input from the composition window; well except for very occasionally and not in any way that I can make a pattern out of yet. When it does the JIS-to-unicode convertor complains about the character value not being in its table. It’s very odd!
>
> Sigh.

I'd say "Yay!".

Scratch specific Morphs such as StringFieldMorphs works okay, right?
That convertor complains sounds like it is about the Squeak Text
Morphs, that used to have m17n support (as opposed to i18n) but over
the course of years it got broken.

> Now it’s working ‘properly’ to the best of my knowledge. I can type stuff, it looks like probably Japanese script and goes into the sprite name field. Even adding text to the sprite seems to do the right thing, project notes.... OK, after hitting everything I can think of that might involve text entry in Scratch it looks good.

Great!

> So, how on earth did I get here… and can I ever get back to plain old en_GB?

Do you have to?

-- 
-- Yoshiki


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