[squeak-dev] Re: Injecting objects into Workspace bindings

karl ramberg karlramberg at gmail.com
Thu Mar 17 16:47:37 UTC 2016


Actually most is all ready implemented.
You can open a inspector on variable bindings in a Workspace and drag out
TransferMorphs from that.

The only thing needed is for Workspaces to bind to the passenger instead of
the dropped TransferMorph.

Best,
Karl


On Thu, Mar 17, 2016 at 5:28 PM, karl ramberg <karlramberg at gmail.com> wrote:

>
>
> On Thu, Mar 17, 2016 at 4:39 PM, Chris Muller <asqueaker at gmail.com> wrote:
>
>> On Thu, Mar 17, 2016 at 4:58 AM, Bert Freudenberg <bert at freudenbergs.de>
>> wrote:
>> >
>> > On 17.03.2016, at 01:43, Eliot Miranda <eliot.miranda at gmail.com> wrote:
>> >
>> >
>> >
>> > On Wed, Mar 16, 2016 at 11:58 AM, Bert Freudenberg <
>> bert at freudenbergs.de>
>> > wrote:
>> >>
>> >>
>> >> > On 16.03.2016, at 18:48, marcel.taeumel <Marcel.Taeumel at hpi.de>
>> wrote:
>> >> >
>> >> > Mabye we need a simple way to link bindings across tools. Then, for
>> >> > example,
>> >> > we could simple connect a Workspace window to the text box in the
>> >> > Inspector
>> >> > (resp. Object Explorer) and all would share the same bindings. Then,
>> you
>> >> > could simply select stuff in the Object Explorer, evaluate "x :=
>> self"
>> >> > and
>> >> > you would have access to x in that other Workspace (resp. Inspector's
>> >> > text
>> >> > box).
>> >>
>> >> Not a bad idea … what could be a UI for connecting workspaces?
>>
>> Why not just invoke the halos on the inspectors built-in workspace and
>> clone it with the upper-green button and use that?
>>
>> This would break workflow I think because like Jacob wrote, you open a
> file in a Workspace and you need a reference to that from another already
> open Workspace.
>
> How about another copy command, like 'copy as reference' and then you
> could paste it in another Workspace ?
>
>
> Best,
> Karl
>
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