[squeak-dev] Re: Problems updating, canvas being nil

marcel.taeumel Marcel.Taeumel at hpi.de
Thu May 26 13:16:01 UTC 2016


Karl Ramberg wrote
> I updated another image and ran into the same problem:
> 
> Best,
> Karl
> 
> On Tue, May 24, 2016 at 2:36 PM, karl ramberg <

> karlramberg@

> > wrote:
> 
>> I changed the method as described and updated the image... No saved copy
>> or call stack saved
>>
>> Best,
>> Karl
>>
>> On Tue, May 24, 2016 at 1:45 PM, marcel.taeumel <

> Marcel.Taeumel@

> >
>> wrote:
>>
>>> Hi Karl,
>>>
>>> can you share the problematic image?
>>>
>>> Best,
>>> Marcel
>>>
>>>
>>>
>>> --
>>> View this message in context:
>>> http://forum.world.st/Problems-updating-canvas-being-nil-tp4896873p4897035.html
>>> Sent from the Squeak - Dev mailing list archive at Nabble.com.
>>>
>>>
>>
> 
> 
> 
> 
> SqueakDebug.log (16K)
> <http://forum.world.st/attachment/4897276/0/SqueakDebug.log>

Hi Karl,

I just updated an older image from #15844 to #15987 with many tools open and
I did not run into your problem. It seems strange that your image has a
world without a canvas. Even if so, there are measures to take care of it
just 2-3 lines above your fix.

:-/

Best,
Marcel



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