[squeak-dev] Re: Problems updating, canvas being nil

marcel.taeumel Marcel.Taeumel at hpi.de
Fri May 27 15:22:25 UTC 2016


Karl Ramberg wrote
> Both images were quite old and with several projects open.
> 
> The hack I did brought the past the update process
> 
> Best,
> Karl
> 
> On Fri, May 27, 2016 at 4:51 PM, marcel.taeumel <

> Marcel.Taeumel@

> >
> wrote:
> 
>> Karl Ramberg wrote
>> > My images usually have several projects. Could that be part of the
>> > problem?
>> >
>> > Best,
>> > Karl
>> >
>> > On Thu, May 26, 2016 at 3:16 PM, marcel.taeumel <
>>
>> > Marcel.Taeumel@
>>
>> > >
>> > wrote:
>> >
>> >> Karl Ramberg wrote
>> >> > I updated another image and ran into the same problem:
>> >> >
>> >> > Best,
>> >> > Karl
>> >> >
>> >> > On Tue, May 24, 2016 at 2:36 PM, karl ramberg <
>> >>
>> >> > karlramberg@
>> >>
>> >> > > wrote:
>> >> >
>> >> >> I changed the method as described and updated the image... No saved
>> >> copy
>> >> >> or call stack saved
>> >> >>
>> >> >> Best,
>> >> >> Karl
>> >> >>
>> >> >> On Tue, May 24, 2016 at 1:45 PM, marcel.taeumel <
>> >>
>> >> > Marcel.Taeumel@
>> >>
>> >> > >
>> >> >> wrote:
>> >> >>
>> >> >>> Hi Karl,
>> >> >>>
>> >> >>> can you share the problematic image?
>> >> >>>
>> >> >>> Best,
>> >> >>> Marcel
>> >> >>>
>> >> >>>
>> >> >>>
>> >> >>> --
>> >> >>> View this message in context:
>> >> >>>
>> >>
>> http://forum.world.st/Problems-updating-canvas-being-nil-tp4896873p4897035.html
>> >> >>> Sent from the Squeak - Dev mailing list archive at Nabble.com.
>> >> >>>
>> >> >>>
>> >> >>
>> >> >
>> >> >
>> >> >
>> >> >
>> >> > SqueakDebug.log (16K)
>> >> > <http://forum.world.st/attachment/4897276/0/SqueakDebug.log>
>> >>
>> >> Hi Karl,
>> >>
>> >> I just updated an older image from #15844 to #15987 with many tools
>> open
>> >> and
>> >> I did not run into your problem. It seems strange that your image has
>> a
>> >> world without a canvas. Even if so, there are measures to take care of
>> it
>> >> just 2-3 lines above your fix.
>> >>
>> >> :-/
>> >>
>> >> Best,
>> >> Marcel
>> >>
>> >>
>> >>
>> >> --
>> >> View this message in context:
>> >>
>> http://forum.world.st/Problems-updating-canvas-being-nil-tp4896873p4897537.html
>> >> Sent from the Squeak - Dev mailing list archive at Nabble.com.
>> >>
>> >>
>>
>> Hi Karl,
>>
>> maybe. If you had multiple projects open when I made the project
>> refactorings, some existing world may have gotten into an invalid state.
>> However, the bug should have occured ealier? Which version did you try to
>> update from?
>>
>> Best,
>> Marcel
>>
>>
>>
>>
>> --
>> View this message in context:
>> http://forum.world.st/Problems-updating-canvas-being-nil-tp4896873p4897866.html
>> Sent from the Squeak - Dev mailing list archive at Nabble.com.
>>
>>

Hi Karl,

can you revert the hack now?

Best,
Marcel



--
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