[squeak-dev] The Inbox: Morphic-klc.1327.mcz

David T. Lewis lewis at mail.msen.com
Wed Mar 15 00:33:39 UTC 2017


On Tue, Mar 14, 2017 at 12:34:48PM -0500, Ken Causey wrote:
> Thanks Hannes.  If it seems like I'm being excessively cautious, well,
> that's because I am.  I've already messed up a couple of times through what
> seemed like a surfeit of enthusiasm and I feel like a newbie again.

Thanks Ken, it's really nice to see you back :-)

Dave


> 
> On Tue, Mar 14, 2017 at 12:17 PM, H. Hirzel <hannes.hirzel at gmail.com> wrote:
> 
> > I think you should just move this simple change which should have been
> > done for a long time to the trunk (last comment change 14 years ago,
> > really?)
> >
> > --Hannes
> >
> > On Tue, 14 Mar 2017 16:33:22 0000, commits at source.squeak.org
> > <commits at source.squeak.org> wrote:
> > > Ken Causey uploaded a new version of Morphic to project The Inbox:
> > > http://source.squeak.org/inbox/Morphic-klc.1327.mcz
> > >
> > > ==================== Summary ====================
> > >
> > > Name: Morphic-klc.1327
> > > Author: klc
> > > Time: 14 March 2017, 11:33:10.111015 am
> > > UUID: 40f5883d-42b0-4641-b8f6-95f89cb173b4
> > > Ancestors: Morphic-ul.1326
> > >
> > > Update URL in Morph comment from GA Tech Swiki hosting to current
> > > wiki.squeak.org.
> > >
> > > =============== Diff against Morphic-ul.1326 ===============
> > >
> > > Item was changed:
> > >   Object subclass: #Morph
> > >       instanceVariableNames: 'bounds owner submorphs fullBounds color
> > > extension'
> > >       classVariableNames: 'IndicateKeyboardFocus PreferredCornerRadius
> > > UseSoftDropShadow'
> > >       poolDictionaries: ''
> > >       category: 'Morphic-Kernel'!
> > >
> > > + !Morph commentStamp: 'klc 3/14/2017 11:30' prior: 0!
> > > + A Morph (from the Greek "shape" or "form") is an interactive graphical
> > > object. General information on the Morphic system can be found at
> > > http://wiki.squeak.org/squeak/30.
> > > - !Morph commentStamp: 'efc 2/26/2003 20:01' prior: 0!
> > > - A Morph (from the Greek "shape" or "form") is an interactive graphical
> > > object. General information on the Morphic system can be found at
> > > http://minnow.cc.gatech.edu/squeak/30.
> > >
> > >   Morphs exist in a tree, rooted at a World (generally a PasteUpMorph).
> > The
> > > morphs owned by a morph are its submorphs. Morphs are drawn recursively;
> > if
> > > a Morph has no owner it never gets drawn. To hide a Morph and its
> > submorphs,
> > > set its #visible property to false using the #visible: method.
> > >
> > >   The World (screen) coordinate system is used for most coordinates, but
> > can
> > > be changed if there is a TransformMorph somewhere in the owner chain.
> > >
> > >   My instance variables have accessor methods (e.g., #bounds, #bounds:).
> > > Most users should use the accessor methods instead of using the instance
> > > variables directly.
> > >
> > >   Structure:
> > >   instance var        Type                    Description
> > >   bounds                      Rectangle               A Rectangle
> > indicating my position and a size that
> > > will enclose
> >       me.
> > >   owner                       Morph                   My parent Morph,
> > or nil for the top-level Morph, which
> > > is a
> > >                               or nil                  world, typically a
> > PasteUpMorph.
> > >   submorphs           Array                   My child Morphs.
> > >   fullBounds          Rectangle               A Rectangle minimally
> > enclosing me and my
> > > submorphs.
> > >   color                       Color                   My primary color.
> > Subclasses can use this in different
> > > ways.
> > >   extension           MorphExtension Allows extra properties to be
> > stored without
> > > adding a
> > >                               or nil
> > storage burden to all morphs.
> > >
> > >   By default, Morphs do not position their submorphs. Morphs may position
> > > their submorphs directly or use a LayoutPolicy to automatically control
> > > their submorph positioning.
> > >
> > >   Although Morph has some support for BorderStyle, most users should use
> > > BorderedMorph if they want borders.!
> > >
> > >
> > >
> >
> >
> >
> >

> 



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