[squeak-dev] Nicer sounding fugues

David T. Lewis lewis at mail.msen.com
Mon May 22 23:28:23 UTC 2017


On Mon, May 22, 2017 at 09:34:14PM +0200, St??phane Rollandin wrote:
> >???Exept for the changed panning I don't notice a difference ...
> 
> Hmm.. that's strange.
> 
> The difference is very noticeable on my system: in a vintage image the 
> reverb (which by default is on) adds shaker-like echoes to each 
> PluckedSound note. As for the FMSound, there is a lot of sizzling in the 
> louder notes at the end of the fugue.
> 
> Did you listen with headphones ?
> 
> Stef
> 
>

I loaded your AbstractSound, FMSound, and PluckedSound classes into a Squeak 4.6
image because I am using Linux and run an interpreter VM to get pulse audio
output. The changes seem to be all in AbstractSound (I only loaded the other
two because they were mentioned in a previous post).

With the changes, I think that I hear less brightness and treble, although also
a lower volume setting. With FMSound, there is much less distortion with your
changes, although some of this may be just due to the volume setting. I think
that I somewhat prefer the brightness of the sound before the changes, but I
definitely like the reduced distortion.

I am not a good judge of this, and I am only using a Linux laptop with headphones.
I suspect that the sound quality may vary a lot depending on the operating
system and sound card, so hopefully a few other people can try this and
give their observations.

Dave



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